Warlock: A mage clan. Nobody trusts them because magic is assumed to be
inherently evil. They hate big stupid warriors for being big and stupid.
Barbarian: The aforementioned big stupid warriors. This clan will hold all
the powerhouse brutes. You won't see any elves in this hall. They may have a
very very few select magic users or clerics who will hold the rank Shaman.
Apostle: Worshipping our way is wonderful. If you don't like it, I'll chop
your head off. These people are fanatical about the annihilation of evil and
non-believers. The most powerful figures in the clan will be priests. Purity
and goodness, and a being hell-bent toward slashing evil people to bits are
the requirements for getting in.
Rogue: Steal and backstab. It's the key to living a happy life. Thieves and
all classes of Kender are allowed to inhabit that clan's hall.
Chivalry: Fighters with the sole intent of preserving the law. They are smug
and think quite highly of themselves and their high ethical standards. Not
too much fun at parties, though.
Horde: They're plain assholes. They aren't interested in material
possessions, and probably don't carry around much good loot. They just like
to see people die. They are evil and mean, and not guys you want your
daughter dating unless you hate your daughter.
Rose: Clan rose was formed 1, 000 years ago by the Rose Knight, whose name
has been lost to the ages. The clan was a militia formed to keep peace in a
dark world, and aid Landoria in the destructions of Albach Ra's forces
during the Shadow War. They eventually became the arch-nemesis of Nocturne,
a cult which was formed by Albach Ra's personal servants. When Rose defeated
Nocturne and Landoria crushed Albach Ra, Rose was disbanded for lack of
need. It is unknown whether of not they shall return again if in need.
Nocturne: Nocturne was a secret organization created by Albach Ra 1000 years
ago to combat a militia known as Clan Rose. After their initial creation,
Nocturne began to gain its own goals under the leadership of a mighty
warrior known as Pesmerga. Nocturne flourished in power, as their cathedral
was the center of power in Nebbenazzer. When Clan Rose attacked Nebbenazzer
at the height of the Shadow War, their original leader, the Rose Knight,
cast you a mighty earthquake that sank the cathedral and most of Nebbenazzer
into the earth. Nocturne was defeated, and their forces scattered...
Morbus: are a Myrkulic order that seek to fulfill the prophesy of the
M'eshol: a foreseen Theran end time that will wipe away the continual cycle
of damnation and eternal torment, and bring univeral peace.
Esper: When psionics were young, a group of psionicists realized their potential and danger of the ability to know everyone's thoughts. They grouped together
to regulate this power, gaining knowledge of the world they lived in.
After a while, more people with the same goals joined. While all of them
were psionicists, both good and evil joined. The group soon grew large
enough and a new clan was born, Esper, clan Esper.
Silvanim: Nature clan.
Miryoku, Aider, Healer: Non-pk clans.
(Loner): They prefer the thought of roughing it out on their own instead of
submitting themselves to the political folly of clan life.
(Dragon): Dragon's form of a loner flag. B
(Outcast): It's gonna suck. If you outcast from a clan, you're not going to
like the way you're treated by guards, Hassan, etc. after a certain number
of hours outcasts will regain their loner status.